Mate in 3 [KRN vs kbnp] Explained (CGCP 01657)
Description: A new if not unique KRN vs kbnp #3 chess puzzle or problem (whichever you wish to call it) composed by a computer program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. The DSNS does not use endgame tablebases, neural networks or any kind of machine learning found in traditional artificial intelligence (AI). It also has nothing to do with deep learning.
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Software: Analyze This (Pro)