Mate in 3 (KRBBN vs kqbpp) Explained [CGCP 01753]
Description: A new if not unique KRBBN vs kqbpp mate in 3 chess construct generated by the program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. It doesn't use endgame tablebases, neural networks or any kind of machine learning found in traditional AI.
FEN: 8/1K6/5bp1/1R3N2/4BB2/8/5p2/5kq1 w - - 0 1
Related Books: http://amazon.com/author/azlan_iqbal
Alternative Title: Computer-Generated Chess Problem 01753 Explained
Tools: Analyze This (Pro), Fritz 16 (for the 3D Art)